The Unspeakable Mouth IV: Xorn!

 

   

Every once in a while I get the hankering to do some Nolzur’s Marvellous Miniatures. I like the monsters and have bought a few, but I can’t stand the itty bitty truscale of the humans though -they are simply too small for my tastes, the shallow details disappearing beneath the oft-to thick primer.

Here are Xorn, the three-legged three-eyed earth elemental with a massive maw! There are two to a pack, and I think they are supposed to represent a low-level and a high-level version. However, they are the exactly the same size, so who can tell the difference in power level?

I stuck them on 32mm bases, as they fit well.

They come pre-primed, so I painted them by sloshing on some thin greenish grey, followed by drybrushing with sandy yellow and some bone white. I put some old citadel imperial purple in the maw, and slathered the things in dark tone quickshade ink. Well. maybe not slathered. I made sure to draw off most pooling before they dried up leaving those horrible tide marks.

I did the teeth and claws in bone white, and the eyes with several shades of blue with a white centre and some gloss varnish. Not really happy with the eyes, so I might revisit them at some point.

 

These also are good as some sort of Cthuloid entities or chaotic daemonspawn somethings.

 

Stats for D&D from DnD Beyond:

Medium elemental, neutral
Armor Class 19 (Natural Armor)
Hit Points 73 (7d8 + 42)
Speed 20 ft., burrow 20 ft.
STR   17 (+3)
DEX  10 (+0)
CON 22 (+6)
INT   11 (+0)
WIS  10 (+0)
CHA 11 (+0)
Skills Perception +6, Stealth +3
Damage Resistances Piercing and Slashing from Nonmagical Attacks that aren’t Adamantine
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 16
Languages Terran
Challenge 5 (1,800 XP)

Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn’t disturb the material it moves through.

Stone Camouflage. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Treasure Sense. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.

Actions

Multiattack. The xorn makes three claw attacks and one bite attack.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.

 

Xorn

for Dungeons & Dragons

Nolzur’s Marvellous Miniatures, wave 5, 2018

Wizkids

PVC plastic

32mm bases

 

 

Painted so far this year:   ( 23 /365 goal)

January: 23

 

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